Red Nose took a Journey
- December 28th, 2012
- Posted in character development . editorial . sketches
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I was recently asked by Kory Kennedy the Design Director at Entertainment Weekly to illustrate a page for a review of their #1 video game of the year.
Journey created by That Game Company.
I am about as far removed as one can be from video games, but when i watched some of the walk throughs of the game on youtube i was instantly drawn in by the visuals and the concept of the game. A game that is described as peaceful to play, what a unique concept…
The game speaks for itself, if you can, give it a go. I look forward to playing it one of these days.
here is a bit on the process:

the nondescript character’s eyes have a mysterious glow to them that i wanted to capture. I notched the back of the head and inserted two led lights, and wired them to a button and circut board from a discarded superhero greeting card.
the cloak was fashioned after the character in the game, trying to remain as faithful to the design as possible yet keeping a handmade feel to it.

the swirling light that wraps the characer was created by drawing with a little light bulb on a wire while the camera took a 3 second exposer. it only took about 300 shots to get the light steakes to look right.
here is a sequence of some of those light tests:
RedNoseStudio_Journey-lighttests
and the final piece:








The behind-the-scenes photos are fascinating! The back view with the visible wiring is my favorite.
I’m not a gamer at all but you make this one appealing!
Chris – AMAZING!!!
Thanks Kyle!
Sensational. I love how your work is always inventive and wonderfully hand wrought. It’s always recognizably Chris Sickels’ version of the concept.
thanks Shelley!
wow. my mind = blown. As usual great work Chris.
thanks Charlie! i just had to make sure i stayed out of the way of that piece, the game’s design is amazing.